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Retro Diffusion Pixel Art

Generate pixel art sprites and tiles

1990 ms

answered our call

State
Answered
Protocol
MCP 2025-06-18
Tools listed
33
Answered
3 of the last 3 calls

How to reach it

  • MCP, HTTPhttps://mcp.retrodiffusion.ai/mcpNeeds header Authorization

What it can do

ToolWhat it says it does
authenticateAuthenticate this MCP session with a RetroDiffusion public API key.
create_inferenceGenerate images using the public /v2/inferences endpoint. For the highest quality prefer RD Pro styles (rd_pro__*); they support reference_images for character/style consistency, and most go as small as 12x12 px (check list_available_styles for each style's limits) — a small target size is never…
create_user_styleCreate a user style from the public RD Pro template using /v2/styles. Use `style_reference_images` and `style_reference_caption` for style-level references. These are baked into the custom style and are not the same as per-inference `reference_images`.
delete_lowpoly_animationDelete one animation from a Low-Poly model's version (free) and return the model. The rig stays, so animating again needs no new rig. This cannot be undone.
delete_user_styleDelete a user style using /v2/styles/{style_id}. style_id can be either internal id or prompt_style/public_id.
estimate_edit_tool_costValidate an edit-tool request and estimate its cost and duration without running it. Always free.
estimate_inference_costEstimate generation cost using the public /v2/inferences endpoint with check_cost=true. Use `input_image` for the main source image, `reference_images` for extra per-inference guidance, and `style_reference_images` only on create_user_style/update_user_style.
estimate_lowpoly_costPrice a Low-Poly job without starting it (free). For generate with size auto, returns the size auto would pick. style prices a generate in that style (Lite styles cost less); other operations use the model's own style.
export_lowpoly_modelExport a Low-Poly model for an engine or tool and return a hosted download URL (free). Engines (Godot, Unity, Unreal, three.js) and Blender get .glb; Blockbench gets .bbmodel; Minecraft gets a resource pack; .glb and .bbmodel include every animation. Animated GIFs, sprite sheets and MP4 videos…
fix_pixel_artRecover the native pixel grid from enlarged, softened, AI-rendered, or compressed pixel art. Standard uses the native Rust detector. Neural uses the neural reconstruction engine and accepts optional target width and height values. This repairs existing art—it does not generate a new image…
get_balanceGet your balance, plan usage left (%) and API job slots in use. Reads /v2/inferences/credits plus the account usage (GET /usage). On a plan, 2 API jobs run at once on plan usage; usage.api_job_slots shows how many are busy.
get_inference_jobCheck the status of an async generation started with start_inference_job. Statuses: pending, running, succeeded, failed. On success the result carries hosted output_urls (raw base64 payloads are excluded to keep MCP outputs compact).
get_inference_resultRetrieve retained outputs for a synchronous generation. Use the request_id returned by create_inference to recover or refresh signed output URLs. This lookup is read-only; never repeat a paid create_inference call just because delivery URLs are temporarily missing.
get_lowpoly_jobStatus of a Low-Poly job: pending, running, succeeded or failed. On success, the model with its versions, render URLs and animations. Poll every 10-20 seconds; jobs take minutes.
get_lowpoly_modelA Low-Poly model: status, versions (render URLs, animations) and any running job.
get_lowpoly_pricingLow-Poly (3D) sizes, prices per operation (generate / revise / animate), styles, limits and export targets. Free.
get_service_statusCheck RetroDiffusion subsystem health (/v2/status, no auth). Useful before bulk generation runs.
get_style_usageExplain how to use a public prompt_style from the RetroDiffusion API. Use this before create_inference if you are unsure whether a style expects `input_image`, supports per-inference `reference_images`, or whether you meant style-level `style_reference_images`.
list_available_modelsReturn unique public model identifiers available in /v2/styles/selector.
list_available_stylesList publicly available styles from /v2/styles/selector. Use this to discover valid prompt_style values plus style metadata such as require_input_image and supports_reference_images.
list_edit_toolsList the enabled canvas edit tools from /v2/edit/tools with their fields, costs, and limits. Edit tools are the recommended way to post-process generated pixel art: background removal, palette conversion, color reduction, pixel correction, rotation, inpainting, outpainting, seam tiling, and…
list_inference_jobsList your most recent async jobs, newest first (GET /v2/inferences/tasks). Recovery path: if a submission response was lost (timeout, disconnect) before the task_id arrived, the job was still accepted — find it here instead of re-submitting and being charged twice. Then poll it with…
list_lowpoly_modelsThe account's Low-Poly models, newest first.
logoutClear the authenticated RetroDiffusion API key for this MCP session.
recolor_lowpoly_modelRecolor a Low-Poly model's textures with the image color tools and save the result as a new version (returns the model). Color Reducer and Palette Converter cost $0.001; Color Style Transfer costs $0.01. Later revisions and animations keep the new colors.
run_edit_toolRun a canvas edit tool on an image via /v2/edit/tools/{tool_id}. $0.001 tools (per frame for animated inputs): color_reducer, palette_converter, pixel_correction, k_centroid_downscale, rotate. $0.01 tools: background_remover, color_style_transfer. Premium ($0.18): image_edit, inpainting…
start_inference_jobStart a generation as an async job (POST /v2/inferences with async=true) and return a task_id. Recommended for advanced animations (rd_advanced_animation__*), other animation styles, and batches — they run for tens of seconds and can outlive a synchronous MCP call. Poll the returned task_id with…
start_lowpoly_animateAdd an animation to a Low-Poly model version, or change an existing one by passing its name as animation (paid, priced by size). The first animation rigs the model for free. Animations attach to the version; they do not create a new version. Poll get_lowpoly_job(task_id).
start_lowpoly_generateStart building a low-poly 3D model with pixel-art textures from a prompt and/or reference images (paid). reference_models puts your existing models (by asset_id) into it exactly, e.g. "a tavern with my table". Optional input_palette (a palette image, as for create_inference): the model uses only…
start_lowpoly_rerigRebuild the skeleton of a rigged Low-Poly model version (paid, priced by size), e.g. to move a pivot or add bones. The version is updated in place; animations whose bones the new rig still has are kept. Versions without a rig are rigged for free by their first animation instead. Poll…
start_lowpoly_reviseChange an existing Low-Poly model (paid, priced by its size). The result is saved as a new version. Poll get_lowpoly_job(task_id). One job per model at a time.
start_lowpoly_splitBreak a Low-Poly model into separate models (paid, priced by its size): a desk scene becomes the desk, a candle, each book, and so on. Each piece is a new model (and history item) facing the front, with its own textures, rig and animations; the original is unchanged. Poll get_lowpoly_job(task_id)…
update_user_styleUpdate a public RD Pro user style using /v2/styles/{style_id}. Use `style_reference_images` and `style_reference_caption` for style-level references. These are baked into the custom style and are not the same as per-inference `reference_images`.

In its maker's words

Generate authentic pixel art - sprites, animations, and tilesets - from any MCP client

Website
retrodiffusion.ai
Source
github.com/Retro-Diffusion/retro-diffusion-mcp
Publisher
retrodiffusion.ai
Listed from
the official MCP Registry as ai.retrodiffusion/pixel-art
Version
1.1.0, updated 10 Jul 2026
Kinds of work
Images, video and audio, AI models and agent tools

The domain it lives on

retrodiffusion.ai
registered 19 May 2023 (3 years ago), at Porkbun LLC, its home page is a working site

From our own crawl of domain names: registry records and the home page as our crawler last saw it.

Every call we made

WhenWhat happenedTime
Answered1990 ms
Answered1793 ms
Answered996 ms

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