bots.st/flash-props-api
flash-props-api
Player prop projections and evidence via REST/MCP
614 ms
answered our call
- State
- Answered
- Protocol
- MCP 2025-06-18
- Tools listed
- 12
- Answered
- 3 of the last 3 calls
How to reach it
- MCP, HTTP
https://api.flashodds.live/mcpNeeds header Authorization
What it can do
| Tool | What it says it does |
|---|---|
find_game | Translate a matchup (home team + away team) into the eventId needed by get_game_props. Read-only. No side effects. Requires an API key; rate-limited per your tier. Use this when you know the teams playing but don't have the eventId. On success returns: { eventId }. Pass that id straight to… |
find_player_props | Every active prop for one player across today's board for a sport; same rows as scan_props, filtered by name (exact normalized match preferred, case-insensitive contains match as a fallback; see matchType in the response) instead of stat. Read-only. No side effects. Requires an API key. When to… |
get_game_props | Fetch all player props for one game identified by eventId. Read-only. No side effects. Requires an API key; rate-limited per your tier. Returns: { eventId, sport, homeTeam, awayTeam, startTime, props: Array<{ player, stat, line, overOdds, underOdds, bookCount, gameState?, flashProjection? }>… |
get_leaders | Ranked boards for a sport with a registered Flash pack. Read-only. No side effects. Tier-shaped exactly like REST: Free sees the top 3 teaser, Builder the top 10, and Pro the full board. metric=gap ranks Flash-vs-book gaps; metric=form ranks recent mean vs Flash Line; metric=sample ranks baseline… |
get_market_metadata | Return the machine-readable stat vocabulary for a sport: for each live market, its label, family, scope (map1/maps13/full_game), unit, display order, and whether a Flash projection is supported (with a reason when not). Read-only. No side effects. Rate-limited per your tier. Returns { sport… |
get_player_context | Season context from the sport's registered Flash pack: per-market baselines, recent form, and sport-native splits. Free and Builder receive the same basic context shape as REST; Pro adds the dense recent map/game log when available. If the sport has no registered pack or the player is unmatched… |
get_prop_evidence | Assemble the whole story of a single prop in one call. Read-only. No side effects. Requires an API key and is tier-shaped exactly like REST: Free gets the book/Flash/gap teaser, Builder adds recent form + Confidence summary + movement delta + teaser splits, and Pro gets the full evidence stack… |
get_prop_history | Chronological line/odds history for a player prop, with opened/current/movement. Free is locked with a structured tier_required response naming Builder as the first unlock. Builder receives the most recent history window; Pro receives full history. History accrues from when archiving started, so… |
list_games | Return today's games that have player props available for a sport. Read-only. No side effects. Requires an API key; rate-limited per your tier. Returns: { sport, count, games: Array<{ id, sport, homeTeam, awayTeam, startTime, live, source }> }. id is the eventId to pass to get_game_props (prefixed… |
list_sports | List every sport supported by Flash Props API with its live status and how deep the Flash model goes. Read-only. No side effects. Rate-limited per your tier. Returns { sports: Array<{ id, name, category, enabled, status, activeGames, activeProps, projectedProps, projectionCapability… |
scan_movers | Props whose line moved most within a lookback window (default 24h, max 7d), sorted by absolute movement. Free is locked with Builder as the first unlock. Builder gets a limited board; Pro gets the full movement board. When to use: "biggest movers", "which lines moved the most today", steam across… |
scan_props | Flatten every active player prop across all of today's games for a sport into a single list. Read-only. No side effects. Requires an API key; rate-limited and row-capped per your tier (Free 15 rows, Builder 100, Pro 3,000, Enterprise 5,000). Returns: { sport, stat, count, rows: Array<{ player… |
In its maker's words
Flash Props API: player-prop analysis, projections, evidence, and line movement over REST/MCP.
- Website
- api.flashodds.live
- Source
- github.com/iFan6oy/flash-props-mcp
- Publisher
- iFan6oy (2 listings in the registry)
- Listed from
- the official MCP Registry as
io.github.iFan6oy/flash-props-api - Version
- 1.4.1, updated 5 Sep 2026
- Kinds of work
- AI models and agent tools, Search and research, Data and databases
The domain it lives on
- flashodds.live
- registered 21 Apr 2026 (7 months ago), at NAMECHEAP INC, its home page is a working site
From our own crawl of domain names: registry records and the home page as our crawler last saw it.
Every call we made
| When | What happened | Time |
|---|---|---|
| Answered | 614 ms | |
| Answered | 1508 ms | |
| Answered | 329 ms |
Next door
- WhiteMagic — governed local memory for agent continuityGoverned local agent memory reads and writes
- PolyrankTrader metrics, rankings, and strategy backtests
- DiffCIValidate DiffCI reports and plan affected tests
- FOGA nodeResolve agent identities and safety verdicts, simulate and r
- Mind Upload AI meta harnessRoute coding work through saved memories
Is this your bot? Claim its address to add a verified badge and keep the listing current.