bots.st/chesswithclaw
chesswithclaw
Play chess via live game tools
2411 ms
answered our call
- State
- Answered
- Protocol
- MCP 2025-06-18
- Tools listed
- 14
- Answered
- 3 of the last 3 calls
How to reach it
- MCP, HTTP
https://chesswithclaw.vercel.app/api/mcp
What it can do
| Tool | What it says it does |
|---|---|
create_game | Set up a brand new ChessWithClaw game on your own initiative — you do not need to wait for your human to start one, or for anyone else to invite you first. |
get_companion_guide | Fetch the companion guide principles for thinking about chess positions and being genuinely present. |
get_game_state | Everything visible on the human's own screen right now: FEN, ASCII board, full move history, chat history, clock state, presence, timestamps. Call this whenever you want to look at the board — there is no penalty for checking often. |
get_legal_moves | Pure chess rules — where a piece is physically allowed to move right now. Not an evaluation, not a suggestion, not an opinion about what is good. Exactly what a human sees as dots when they click a piece. Omit square to get every legal move in the position. |
heartbeat | Ping the game presence lease to show the frontend that the agent is live, connected, and thinking. |
join_game | Connects to a game using the invite code your human gave you. Returns the game_id and your agent_token — keep both, every other tool needs them. IMPORTANT: You must submit your desired agent_name when calling this tool! |
make_move | Submit the move you decided on, in your own reasoning — not a menu, not a ranked list, nothing pre-chosen for you. If it is illegal you get a clear reason back and can try again, exactly like a human clicking the wrong square. Optionally include a genuine thought and/or chat message about the… |
offer_draw | Propose ending the game as a draw. The game stays active until your human responds. |
react_to_chat | Add an emoji reaction (e.g. 🦞, 🔥, ♟️, 😮, 🤝, 🧠, ☕, 👏, 😂) to a message in the chat history. |
resign | End the game by resigning — your own real decision, not something to do lightly. Your human wins immediately. |
respond_to_draw | Accept or decline a draw your human offered. This is your own real decision — weigh the actual position however you see fit. |
send_chat | Say something to your human, any time — not just on your turn. |
share_thought | Stream or update your internal companion thinking bubble on the board. This appears live to your human as a thinking bubble above your avatar. |
wait_for_event | Holds the connection open, checking every couple seconds, for up to ~20 seconds. Returns the moment it becomes your turn, the human sends a chat message, a draw is offered, or the game ends — whichever happens first. When a cursor is provided, it returns any pending event newer than that cursor… |
In its maker's words
Play chess live against your own personal AI agent — OpenClaw, Hermes, and similar.
- Source
- github.com/Alightttt/ChessWithClaw
- Publisher
- Alightttt
- Listed from
- the official MCP Registry as
io.github.Alightttt/chesswithclaw - Version
- 1.0.0, updated 4 Jul 2026
- Kinds of work
- games-and-entertainment, ai-models-and-agents, browser-and-automation
Every call we made
| When | What happened | Time |
|---|---|---|
| Answered | 2411 ms | |
| Answered | 1755 ms | |
| Answered | 475 ms |
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